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vol 2 |
Brigham Young University-Hawaii |
November 1997 |
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Interactive Software Brings Learning to Life |
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By Harmony Vanhille Looking for a fun educational game? Wondering how a computer
can be better utilized in your class? Look no further! |
a journey to escape their oppressors when you play “Logical Journey of the Zoombinis.” This math puzzle game is great for ages 8-12 for building advanced math thinking skills such as data analysis, logical reasoning, and sequential logic. “Body Park” is a great science program with interactive games and lesson
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plans divided into five units covering topics such as anatomy, health, nutrition, and safety. It will enhance science lessons for grades 1-3. New programs for social studies include “Neighborhood Map Machine” for teaching the concept of community and early map skills. This is a great program for grades 1-3. “Who Built America” focusses on American history at the high school level. Games, graphs, audio histories, and photographs capture the story of America from 1876 to the Great War on 1914. Lesson plans can be gathered from programs such as MathFinder and Science Helper K-8. Try these new programs and expand your knowledge of what computers can do to liven up learning and simplify lesson planning.
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Clear up math confusion with overheads
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concepts can be difficult to visualize, so demonstrations are important. Using small manipulatives in front of a class can be an awkward situation, but overhead projectors can clear up any difficulties with the right transparent materials. The curriculum library has added several manipulatives and a reference book to make math easier for visual learners. Math Transparencies is a book with visuals for lessons on time, measurement, temperature, number charts, |
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many other basic math concepts. Instead of making overhead transparencies for every lesson, teachers can use and reuse the visuals in this handy collection. Learning to use various functions on a calculator can be confusing, but a transparent calculator can help a teacher to demonstrate computation skills so all can observe. Other overhead materials include transparent di for probability concepts and overhead board games, and transparent money, which includes bills and coins. |
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Na Ke Kumu Waiwai "Wealth of Resources" Education Curriculum Library Home Please contact our Webteam with comments or suggestions. Last updated 05/22/01 |
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